From a source or manpower perspective, OSRS Mobile has had no effect on RuneScape. It's a different team with various specialisms, releasing a cell RuneScape in a interval from RuneScape Mobile. In all honesty, the launch of OSRS Mobile has, with time, become a positive for RuneScape: The groups that have handled the launching, compliance with all the different stores, promotion, etc. have gained the experience of what it requires for RuneScape to OSRS gold be successful on mobile, and they can pass on to the RuneScape Mobile teams. That just increases the possibility of many more players playing and appreciated it.
Has Jagex noticed an increase? Has it influenced strategies for content in the most important Runescape game moving forward? We've had multiple years of expansion, and OSRS is surely a significant part of that. Old School itself, even when you take out the numbers that are mobile, is accelerating with regard to members and people playing at any 1 time, while RuneScape is also seeing the benefit. We are especially lucky on RuneScape, as the Archaeology ability landed just as lockdown became severe for individuals, and that has meant some of the highest participant counts.
We're definitely keeping cellular in the forefront of our minds when we're designing material for RuneScape. Last year, Matters like player-owned farms, that came out, have been supposed to be played on the loo, assessing in to see your cows do. We have a team dedicated to the experience of playing Runescape, removing friction points and ensuring the opening game is polished, and a significant reason for this is mobile. What are the strategies for RuneScape coming from this push? Are there other things in the works?
That was the impetus behind RuneScape Mobile, and it will continue to be with a few things we are likely at the short and long run. It just makes sense for a game such as RuneScape -- you can make progress and everything you do adds to and improves your avatar. There's nearly 20 years worth of articles in Runescape, yet it's not a lavish, big and unwieldy game which makes it difficult to bring to other platforms. I believe that you will see a variety of announcements about this in the future, as well as monthly game upgrades for gamers to get their teeth into.
Is there anything else you might want to add? We hope you enjoy Measures! While we are excited that the quest reveals some of those secrets which have been twisting their way through Desperate Times, Anachronia, and cheap RS gold a number of our upgrades, we are even more stoked to the threads which start with this quest. You may play Desperate Measures and sense a construction momentum to some stories we're planning to tell soon, including the scope of these upgrades, and also Elder God Wars Dungeon. The consequences they have for game world and our sport, plus, are thrilling!