Ultimately, Runescape just occurs from the northern hemisphere. The cover of RuneScape gold the map is suspended, like the north pole, and the bottom is sexy, such as the equator. Can we ever find a southern hemisphere? You do not have to reply to every stage incidentally, I'm just producing some questions for discussion. Personally, I think they should update the mainland and Karamja so they can make those places bigger and add more content. I do not know the technical issues that come with this though.
That really is an absurdly long time and leads to the lack of older players: they just don't have enough time to play runescape and have a hectic schedule too, whereas gamers of even more mainstream MMOs do. There are several reasons runescape is indeed grind-full: The more time you've put into something, the more you are likely to keep playing. You have invested too much time into this sport to begin another. There is a constant belief that the maximum level content is your best content. Amounts are bigger, pixels are shinier, and also higher level content is apparently much more praised and desired by the community.
The overabundance of top level players in articles not necessarily designed for them forces mid level players to get better at the game or be unable to do that content. A good instance is God Wars Dungeon: the four initial bosses clearly aren't designed for 138s that can power through hundreds of kills, but in case you're not a 138, you do not have an opportunity: hence the material is locked to a greater level. Skillcapes set unusual impetus to receive a skill to 99 since every 99 currently has a real reward, even if there is no true content involving a mid to high level along with also a maxed level. This ensures that while the xp is terrible, players will continue going for that ability.
Players loudly complain every time that the skill is made simpler as it"cheapens" the game. Zezima stopped because things were too simple for newer players, and he wasn't alone. I would love to visit a discussion on how this might be fixed without wrecking the match. Can it be an impossible answer? I believe not. Here are my thoughts: Add worthwhile content from the bottom up. When there isn't any material from levels 70-99 of Herblore, add things from level 70 upwards, not 99 downwards. Skills should take more time to level, but not 10 times as much. That never used to be an issue until it became necessary to level that high. . .now it's for many people since there's actually up content there.
A likely modest portion of the neighborhood does actually play with your grind and sense of achievement. Mainly the individuals aiming for 200m abilities, they gain nothing in the procedure generally by means of articles and enjoy playing. Personally, I feel that runescape has no end game worth attaining, so what, you are maxed combat... now what? You are able to go kill bandos to get 200 kills/trip? Why? The only end game I consider runescape having is participant killing, which isn't very alluring to buy OSRS gold many.