When Diablo 4 gets that right and has a similar loot system similar to D2R Items which was introduced in Diablo 3, then we're already concerned about the amount of time we'll get to sink into the game. Diablo 3's debacle is the most beneficial thing that could have happened to the franchise on a long-term basis. Add it alongside the Immortal controversy, it feels like Blizzard has a simple plan of how to avoid potholes to keep it within the ranks of it's biggest fans.
The Diablo 3 community is very vocal about what they don't like and has been doing so throughout the course of Diablo 3, so we're hopeful that Blizzard is taking this feedback from players fortunate enough to experience large parts of the game in the pre-release phase. Although we'd bet Blizzard isn't thrilled by the massive leaks of footage that has been surfacing on the heels of one of these test results.
A key element that is part of Diablo 3 that is confirmed to return are the limited-time Seasons. These are post-game items of content which refresh the ways legendary items function and remix the contents of the game base making it a replayable game that's already incredibly replayable. Seasons was supported for quite a long period duration in Diablo 3, so we're hoping they'll also be prominent in Diablo 4.
That seasonal approach is also setting Diablo 4 up to be an even more irresistible Game Pass game, should the merger ultimately end. A game like Diablo that has solid gameplay is the perfect match for a service designed for players to jump back into live games after a couple of months. However it's a bit of a gamble, as the Diablo 2 Resurrected buy items game is scheduled to release in June and the battle over an upcoming future for Activision ongoing This is one game that is very unlikely to receive its Game Pass treatment on day one, unless a major event happens to it.