I would thrust back towards the idea that due to the fact this is “continually how things were” that it’s a reason to keep exactly as things had been. That’s not even real D2R Items, as with those bolstered seasons there's now real tale content every time, and the battle bypass is a wholly new idea for the game. It moves me as nonsensical that XP you earn on everlasting characters can not even progress a paid warfare skip.
Sure, it has boosts for seasonal characters, however there are hundreds of cosmetics in there as nicely. For the ladder race, make it so that in case you “set off” the conflict bypass with an everlasting individual you're disqualified, so that you’re now not getting the boons for seasonal characters early or whatever.
Additionally, the claim that “all ARPGs try this” is mainly referencing…path of Exile, the opposite most important ARPG in the space, which sure, is a good recreation, however is quite damn inaccessible and easy to bounce off of. Diablo 4 does no longer want to be inaccessible.
I'm actually no longer suggesting that the complete idea of seasonal characters must be erased. I totally get why a few players, specially the maximum hardcore ones, would want to re-stage instead of the usage of their maxed out degree 100s every season cheap D2R ladder items. But by the point this primary season comes out, it'll be a month and a 1/2 in view that release.