One of the most intriguing aspects that have been integrated into Madden games over the last few years is the story mode, Face of the Franchise. The game has offered brilliant ideas to Mut 22 coins players over the time, but the game has yet to figure out its true potential.
The most recent version has added the capability for players to make characters, and play at the high school and college levels. It may even be more effective by allowing players to play all seasons at lower levels prior to entering Franchise mode that is basically identical to Franchise mode but with more plot.
Players were introduced to Franchise Mode's simulation engine couple of games ago and it was not loved by players. Some felt it was just an attempt to give players "boosts" but it can be used to make decisions that could be detrimental to their professional career. Throwing in scenarios that players are going to have to think about is a fantastic feature if implemented correctly. Instead of focusing on rewarding players with statistics, it's better to be that the choices influence the way the season goes. For example, how the player will handle the workload, or if they have to treat an injury in order to cheapest madden 22 coins get healthy.