SEA peep here. Not really play PSO2SEA

  • I can envision that likely out there we will still see somebody wearing those old collaboration items even when they are not rigged up to meseta pso2 the very same standards as fresh cosmetics in a similar manner and that there would have been outrage if it had been made unusable or obsolete. Collabs that have had their cosmetics removed nevertheless have their resources exist on the sport so those will likely still be available for jp players.

    Only improvements we will likely see is the brand new engine enhancing shadows, reflections, colors, particle effects and projecting them against the outfits. You may take a look how exactly implementing better shadows and colours can improve older equipment by assessing ReShade screenshots. Collabs that have had their makeup removed still have their resources exist on the game so those will likely still be accessible for jp players. Only improvements we'll likely see is the brand new engine enhancing shadows, shadows, colors, particle effects and projecting them from the outfits. You may take a look how just implementing better shadows and colors can improve old equipment by checking ReShade screenshots.

    SEA peep here. Not really play PSO2SEA but I did play with A LOT of matches in SEA release. Maintaining service through a localizer (distributor), but backslash of the distributor be able to alter the sport itself or stray afar in the initial maintaining plan from mom company (in this instance SEGA). Many games come and go only due to bad maintaining and being exploited. With Sream being a thing since quite some time (actually steam slowly became an essential thing in around PSO2SEA launch, the growth of MOBA such as Dota2 and LoL was a thing), many problems of localizer were flipped out, such as manipulating value (PSO2, when enemy dealt more dmg and assume to be) to unjust monetization (many, such as Garena in exchanging RP speed in local currencies, also for PSO2 was costume items and unite outfit). All of it are a sort of handling and maintening the sport. Honestly, not much game stayed over 5-7 years with such absence of honesty and non transparency of this localizers, and their approach back then (at least in my state ) was type of instant-ramen of purchasing permit, using it in few years for quick buck then discarding it. There are some poblishers/localizers did really good job, especially Mihoyo or even YoStar, but that's for cellular market and that is sort of afterwards with greater standard when gamers started caring about such and transparency.

    Their fear is quite legitimate, of PSO2 Meseta for sale contents being altered too much like oriental (SEA) launch, but he does need to see the reason of why it failed in a wider view, not simply only PSO2's instance. "We noticed a great deal of players say they've been waiting eight long years with this launch. [laughs] So we were really happy about that."